Monday, May 25, 2009

Ibuki WIP, update 3

Edge flow was fixed, volume was added to most of the clothing, muscle system was used to shrink wrap various bits of the clothing better to the model, the ripped sleeves, hair strands, belt and head wrap ties were modeled and instances have been merged. Now I'm ready to UV and start to learn maya's rigging system.






I ganked XSI man's eyes and discovered I just have to do some quick resphaping with the head. The sockets aren't quite the right shape.

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