Saturday, July 11, 2009

Ibuki's on hold, for the moment

So I lucked out and have finally managed to make my way into the world of the gainfully employed, at a game studio no less (woo!). Sadly that means I have to put this project on hold until I can get Maya up and running at home but first, as part of Operation Continued Employment, I need to start learning my way around 3D Studio Max.