Here's the rough pose I'm going to end up rendering the character off in. At this juncture I'm unsure if I want to attempt to do some basic animations with this character, the rig is really basic. I also want to get on to simply doing some animation, no more modeling or rigging or dealing with issues that arise because of either.
Wednesday, June 17, 2009
Ibuki WIP, update 8
I am frustrated beyond belief with Maya's weighting tools, my understanding of them is clearly lacking and I simply cannot get the kind of deformation that I want with this character. I keep getting these anomalous values and I don't know how to make Maya stop doing that. I need to watch some more tutorials and figure this out since it's supposed to be a part of my new demo reel.
Here's the rough pose I'm going to end up rendering the character off in. At this juncture I'm unsure if I want to attempt to do some basic animations with this character, the rig is really basic. I also want to get on to simply doing some animation, no more modeling or rigging or dealing with issues that arise because of either.
Here's the rough pose I'm going to end up rendering the character off in. At this juncture I'm unsure if I want to attempt to do some basic animations with this character, the rig is really basic. I also want to get on to simply doing some animation, no more modeling or rigging or dealing with issues that arise because of either.
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